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//Nominated for prize in interaction design at the AHO WORKS AWARDS 2017

A speculative design project, exploring the future use of dust masks due to desertification

/Who Tarjei Ødegård & I /When 3 weeks in fall 2017 /Where Oslo School of Architecture -and Design/ Tangible Interactions
What are the implications of wearing a screen on your face?

demonstration of the functional prototype.

press play to get an overview of the project through different videosketches

STATE OF DESERTIFICATION (a.k.a. the airpocalypse) 
*Further contributor to bad air quality
*Health risks ( PM2.5 and PM10 particles)
*Prevents the people from living a "normal" life
*Urges population to stay indoors
*Always having to check pollution and dust forecasts 
CURRENT STATE OF MASK USAGE
*For protection, but not good enough (doesn't filter out the smallest particles).
*Used to “hide” (Users say it's some times nice to slide past acquaintances unnoticed). 
*Non-communicational and Alienating (It is viewed as a part of creating an emotional gap).
*Some times personalised (There is a large market for more expressive and colorful masks as a fashion statement).
CONSIDERATIONS FOR THE MASK
Adaptive
Interactive
Communicative 
Emotional transparency 
click a photo to view full screen
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